With the arrival of the Windows App SDK update, Microsoft welcomes the growth of the ecosystem – Visual Studio Magazine


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With the arrival of the Windows App SDK update, Microsoft welcomes the growth of the ecosystem

With the upcoming Windows App SDK v1.1, Microsoft is showing some love to vendors who have contributed to a growing ecosystem of third-party components, controls, and other offerings for the Windows app development scheme.

The Windows App SDK reached v1.0 status last November, after being called “Project Reunion” because it unified two API approaches to Windows app development created with the launch of the Windows platform. Universal (UWP). This platform’s APIs differ from those of the older Win32 platform, which is used for what is often referred to as “classic Windows desktop development”. It was the original C/C++ platform for native Windows applications, providing near-metal performance with direct access to system hardware.

UWP, on the other hand, has been described as a “modern” approach to Windows development that comes with a common type system, app model, and APIs for all Windows 10 devices. UWP has effectively containerized these apps with lower privilege levels and package identity, by providing them with an MSIX installer.

The Windows App SDK unifies these disparate sets of APIs, decoupling them from the operating system and delivering them through NuGet, as Microsoft ultimately decided that “Windows development is difficult” with the split API scheme.

Reunion Project
[Click on image for larger view.] Reunion Project (source: Microsoft).

“The Windows Application SDK does not replace the Windows SDK or existing desktop Windows application types such as .NET (including Windows Forms and WPF) and desktop Win32 with C++”, Microsoft said. “Instead, the Windows App SDK complements these existing tools and app types with a common set of APIs that developers can build on across these platforms.”

In a recent blog PublishMicrosoft noted that a v1.1 update is in the works.

“In the near term, we plan to release Windows App SDK 1.1 Experimental in the coming weeks and Windows App SDK 1.1 GA at the end of Q2, with preview builds that will ship alongside these stable releases,” Microsoft said. “Over the next calendar year, more technologies will come to the WinAppSDK, such as multi-window support and push notifications.”

According to the product portal that serves as the roadmap for the project, other planned features include the environment variables API, restarting all desktop apps, local toast notifications, and standalone deployment support (XCopy ):

Work planned for v1.1
[Click on image for larger view.] Work planned for v1.1 (source: Microsoft).

The team also highlighted the aforementioned third-party vendors (and Microsoft’s Windows Community Toolkit team) that support Windows App SDK v1.0: “These technologies provide unique features and controls to complement WinUI 3.” As can be seen by examining the list below, many offers are for the Windows App SDK UI component, called WinUI 3.

  • DevExpress: DevExpress released 20 new WinUI controls with support for Windows App SDK 1.0, including data grid, scheduler, charts, ribbon toolbar, WinUI Reports, and more. All 20 UI components are available for free for To start!
  • GrapeCity: ComponentOne WinUI Edition includes a powerful data grid with high-performance cell customization and virtualization, essential calendar and accordion layout controls, fluid styles, and desktop (Win32) application support.
  • Infragistics: Ultimate User Interface for WinUI + Windows App SDK 1.0 bringing your applications a range of business critical, high performance and feature rich controls that target all platforms running Windows (including Windows on ARM64). Preview available now!
  • ArcGIS Runtime SDK for .NET (ESRI): Adds mapping, spatial analysis, and location intelligence capabilities to your apps on Android, iOS, and Windows. WinUI 3 support is now available with samples [github.com] to start your journey today!
  • Uno platform: Use WinUI 3 — Windows App SDK 1.0, XAML, and C# to build pixel-perfect, single-code-based native apps that can run on the web, desktop, and mobile devices. It’s free, open-source, and available today.
  • Synchrofusion: A state-of-the-art WinUI toolkit with over 25 controls, including DataGrid, Chart, Scheduler, and File Formats (Excel, PDF, Word, and PowerPoint) libraries. Check WinUI Controls Page for more details and demos.
  • Telerik UI for WinUI: The industry’s first and largest suite of UI components (over 40) for building Win32 apps with WinUI 3, comes with feature-rich controls like Scheduler, Ribbon, Grid data, charts, gauges, barcodes and more. It also provides a set of document processing libraries to enable processing of the most used document file formats.
  • Windows Community Toolkit (Microsoft): The WCT currently supports Windows App SDK 1.0! It provides tons of new controls and features to use in your WinUI app. You can read more about its use with WinUI 3 here.

About the Author


David Ramel is an editor and writer for Converge360.



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